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On a warm April night in 1995, two developers reclined on their balcony and stared up into the sky. It was three o'clock in the morning, and a hundred stars stared back as the pair swapped stories of heroic barbarians and monstrous demons.


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CSS

On a warm April night in 1995, two developers reclined on their balcony and stared up into the sky. It was three o'clock in the morning, and a hundred stars stared back as the pair swapped stories of heroic barbarians and monstrous demons.

CSS

On a warm April night in 1995, two developers reclined on their balcony and stared up into the sky. It was three o'clock in the morning, and a hundred stars stared back as the pair swapped stories of heroic barbarians and monstrous demons.

CSS

On a warm April night in 1995, two developers reclined on their balcony and stared up into the sky. It was three o'clock in the morning, and a hundred stars stared back as the pair swapped stories of heroic barbarians and monstrous demons.